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Sr. Software Engineer (Game Systems)



 
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Joined: 19 Jul 2005
Posts: 1566
subject: Sr. Software Engineer (Game Systems) , Monolith Production

Monolith Production is looking for Sr. Software Engineer (Game Systems)
duration - Full Time

Job details: Sr. Software Engineer (Game Systems) Join the award winning group responsible for the Condemned: Criminal Origins, F.E.A.R., TRON 2.0, and No One Lives Forever game franchises. Work closely with engineers, designers, and artists on the creation of multiplayer game systems for a cutting-edge first-person action game on PS3 and XBox 360.

_Responsibilities

Develop game systems for a AAA next-generation console title with a focus on multi-player game-play systems. Some of the systems may include:
Game-play modes (e.g., DM, CTF, etc.)
Team management, stats and scoring
User voting and penalty systems
Spectator mode
Multiplayer user-interface
Client-side data replication and simulation
Optimization of game system bandwidth
Game-side cheat prevention
Integration of 3rd-party libraries (e.g., GameSpy)
Multiplayer related XBox Live TCR and PS3 TRC compliance
Work closely with our Core Technology Team's Senior Multiplayer Engineer to ensure our game systems to take full advantage of our multiplayer technology.

_Qualifications

5+ years of professional C/C++ programming
Experience developing game-play systems for a published game
Ability to collaborate with engineers and content creators to develop robust and fun game-play systems
Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code, and reference documents with engineers, content creators and managers
Ability to easily communicate technical topics with both engineers and non-technical people alike
Creative, focused, results-oriented, self-motivated, resourceful problem-solver with excellent debugging and strong communications skills
Strong desire to build industry-leading multiplayer game systems
Ability to work well in a team development environment

_Preferred Experience

Designed and implemented major multiplayer game systems for a published game
XBox Live and/or PlayStation 2 multiplayer experience
XBox 360 and/or PS3 development experience
GameSpy.net technology development experience
Microsoft Visual C++/.NET development environment
B.S. in Computer Science


Apply at: http://www.lith.com/jobs.asp?j=eng1
Location: Kirlkand, WA, United States

Contact info:
http://www.lith.com/jobs.asp?j=eng1
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