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Next-Gen Engine Programmer



 
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Joined: 19 Jul 2005
Posts: 1566
subject: Next-Gen Engine Programmer , Relic Entertainment

Relic Entertainment is looking for Next-Gen Engine Programmer
duration - Full Time

Job details: Next-Gen Engine Programmer The Next-Gen Engine Programmer is responsible for engine development for next-generation consoles. This will include porting and adapting core engine systems to next gen consoles (PS3, XBOX 360) and implementing new features that make best use of those platforms.

KEY RESPONSIBILITIES
Research, document and educate other team members on best practices for the use of next-generation console hardware (PS3 and Xbox 360).
Design and implement core engine systems to run on different platforms (PS3 and XBOX 360)
Train and provide technical expertise to other programmers in following next-generation console best practices
Create systems and core technology for next-generation console engine
Take ownership of assigned tasks and be able to work with minimal supervision
Produce clean, maintainable, well-documented code in adherence to internal standards
Actively participate in team by making recommendations on how to improve product quality as well as group productivity
Assist in other areas of game development as requested by the Lead Programmer

REQUIRED SKILLS & QUALIFICATIONS
Minimum of 3 years of game development experience including specific experience writing efficient core engine code on a published title
Education in Computer Science, Engineering or Mathematics and/or experience in computer graphics, animation, numerical methods, linear algebra, vision, and computational intelligence; degree required for foreign workers
Experience designing, implementing and optimizing low-level systems on PS2, PS3 or Xbox 360
Strong understanding of C++ and STL
Strong mathematics skills including trigonometry, calculus and linear algebra
Demonstrated knowledge of good software engineering practices
Demonstrated ability to work in a dynamic and collaborative team environment
Proven ability at successful multi tasking under considerable pressure
Proven coaching, leadership and mentorship abilities
An avid game player and strong interest in pushing the industry forward creatively

Not essential but definite assets
Experience with multi-thread and multi-core programming.
Experience in porting an existing engine to a new platform
Experience working with multiple hardware platforms
Basic knowledge of PowerPC assembly
Basic knowledge of 3D graphics, animation, camera control and lighting

Location: Vancouver, BC, Canada

Contact info:
http://www.relic.com/careers/careers.php

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