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Sony PlayStation: Programmer - Test Whitebox


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subject: Sony PlayStation: Programmer - Test Whitebox , Sony Computer Entertainment America
Sony Computer Entertainment America is looking for Sony PlayStation: Programmer - Test Whitebox
duration - Indefinite
Job details:
Sony PlayStation®: Programmer - Test Whitebox
San Diego, California
The Sony Computer Entertainment America (SCEA) online technology group, SCE-RT, provides a networking SDK for all SCEA territories. The networking architecture is deployed on Linux based hardware. The SCE-RT SDK encompasses core technologies leveraging C/C++ client-server architecture with significant real-time online gaming requirements for performance and stability. Additionally, significant Web-based application infrastructure and multi-tier web functionality is also offered for online games. Will need a solid competence with PERL scripting, as well as familiarity with Real-time, Multi-threaded, and Distributed Network programming.
Responsibilities:
- Develop and maintain generic testing infrastructures via C/C++ and scripting languages.
- Develop detailed white box test plans.
- Implement test suites validating all the aspects of the tested component.
- Perform code reviews and analyze results from static code analysis tools.
- Work closely with software engineers to improve overall quality of the products.
- Troubleshoot and resolve problems occurring in production environments.

Skills:
- Professional and interpersonal communication (E-mail, phone, face-to-face).
- Interface with other SCEA groups (Tools and Tech, FPQA, PDSG, IT, etc...), and with other SCE groups worldwide (SCEI, SCEJ, SCEK, SCEE, etc...).
- Understand programming process and basic workflow of receiving tasks and communicating task status/completion. Applicant has knowledge of good software practices, revision control systems, and works efficiently and independently.
- Multithreaded C/C++, in Unix and Windows environments (PlayStation®2 coding a plus). Network and real-time system programming. Strong Expertise in PERL is required. Ability to write efficient, clear (and well-commented), maintainable and portable code. Knowledge of development environments such as Linux and Windows, and tools including compilers (e.g. gcc), build tools (make), IDEs (Visual Studio), source code and asset control systems (CVS, SourceSafe). Java and SQL are a plus.
- Research, analyze, and create technical design and implementation documents.
- B.S. in Computer Science or equivalent and at least 5 years programming experience. Should have had roles in the career path that include junior software engineer.
- The candidate will also be familiar with Internet protocols and real-time systems.

For confidential consideration, please submit resumes via our website and reference jobcode: #RR10808.
Submit resume at:
http://www.us.playstation.com/jobs
Sony Computer Entertainment America
Principals only please. An EEO.
Location: San Diego, California, United States




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