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| subject: Software Engineer (ObjectiveC/OpenGL) , Pixar Animation Studios Pixar Animation Studios is looking for Software Engineer (ObjectiveC/OpenGL) Starting Date: ASAP , duration - Permanent Job details: The Studio Tools Department is responsible for developing Pixars in-house proprietary animation software. The Engineering Team is looking for Mac software engineers to help create and maintain new software for the studio. The position requires a deep understanding of software application engineering, an ability to collaborate in a cross-functional team of world-class developers, and skill in designing and implementing robust, easy to maintain code. Responsibilities: Develop, implement, test and support software Work effectively with a team of engineers and program managers. Work with artists and developers to provide world class software development and support for film production Requirements: Qualifications: 5+ years of experience engineering in Objective-C / Cocoa Bachelor\'s degree in Computer Science or equivalent Strong OS X application development experience Experience working with technical and non-technical software users Experience developing multimedia applications used by creative professionals a plus Experience with OS X multimedia architecture and APIs including Quicktime, Core Audio, and Core VIdeo Commitment to creating world class production tools Strong problem solving skills with high attention to detail and quality Excellent verbal and written communication skills Proven ability to work with a team to deliver high quality software in a fast paced, dynamic, deadline oriented environment Location: Emeryville CA USA email - epalmore@pixar.com phone - 510-752-4406 address - 1200 Park Avenue Emeryville CA 94608 USA web site - http://www.pixar.com |