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| subject: Gameplay Programmer , Irrational Games Irrational Games is looking for Gameplay Programmer duration - Full Time Job details: Gameplay Programmer Gameplay Programmer Irrational Games (Boston) is looking for a talented AI & Gameplay Programmer to work on an exciting new next-generation console and PC project. This position is open to candidates with significant experience in gaming or related industries. Irrational believes in cutting-edge technology married to great game design. Programmer input is a significant part of our game design process, so you should be passionately interested in game development as well as writing great code. We are particularly interested in programmers who have both technical skills and care about how that technology can be used to make games more fun. Responsibilities: Working with the Lead AI Programmer to develop, maintain, and document new and existing AI related systems. Developing custom high-level AI behaviors. Working with the design and art teams to determine a feasible approach to implementing assigned game system tasks. Coordinating with the lead and other programmers on scheduling and implementation concerns. Generating technical specification, planning, and design documents for assigned tasks. Implementing AI & game systems according to schedule. Generating system usage documents and test cases for assigned systems. Developing tools and core engine technology as necessary to assist the art and design teams. Working with the lead programmer, lead AI programmer, art team, and design team to refine and polish the AI & gameplay experience. Working with the QA staff to identify and fix bugs in a timely manner. Required Experience and Skills: Excellent communication skills and interest in working with our game developers in a cooperative team environment. Experience with pathfinding, physics, and animation systems. Excellent understanding of C/C++ and OO design principles. Commitment to code quality, documentation and sound testing procedures. A sincere interest in game development and game technology. At least 2 years experience working on a commercial software development product. Additional Experience and Skills (highly desired): Experience working with the Unreal Engine One or more shipped PC or console game titles, FPS or RPG titles. Experience developing for current- or next-generation game consoles (PS2, PS3, XBox, XBox 360, GameCube). B.S. or B.A. degree in Computer Science or related engineering field. Training in the visual arts. To apply for this position you should submit: Resume demonstrating required experience and skills (PDF preferred). Cover letter clearly identifying why you want to work at Irrational and in the games industry (PDF preferred). Samples of source code. Each sample should include: A description of the gameplay system being implemented, along the functional specification for the system. Samples should demonstrated good understanding of C++ and OO design principles. Irrational offers generous salary packages based on skills and experience as well as participation in an equity bonus pool. This is a permanent full-time position. Applicants for this position must be in or willing to relocate to Boston, Massachusetts, USA. Location: Quincy, MA, United States Contact info: E-mail: jobs@irrationalgames.com |